![]() When this legendary game was released in 1997, console gaming changed forever. Before GoldenEye, first-person shooters were limited to PCs. But what makes Doom stand out the most is the fact that it popularized an entire gaming genre: the first-person shooter.ĭoom may have popularized the first-person shooter genre, but GoldenEye 007 perfected it. The graphics were amazing for the time and the LAN-only multiplayer feature was unique. ![]() Simply put, Super Mario 64 gave us a glimpse into the future of gaming.ĭoom was truly revolutionary when it came out in 1993. It set a standard for every game after it. It did more than just define Nintendo and the Super Mario franchise. It’s highly regarded as one of the best games of all time because of its groundbreaking 3D gameplay and its incredibly intricate levels. Super Mario 64 was the first game released for Nintendo 64. Super Smash Bros.Rolltop Mario Kart Lunch Box – Nintendo Super Mario 64 Release Date: However, The Legend of Zelda: Breath of the Wild has been the most like OoT in spirit, as it completely revamped the series and set new standards for open-world gaming, just like OoT did in its era. For decades after, Nintendo seemed bent on trying to recapture the magic of OoT and created other classics like Wind Waker and Twilight Princess. It really was ahead of its time, but it wouldn't have existed if not for the success of OoT. Then two years later, the Zelda team released the even more ambitious Majora's Mask, a complex title that centered around time travel and setting chains of events in motion. OoT set the standard by which other games measure themselves despite landing itself on a "failed" system. Link even transitions from being a kid to being an adult during the process, driving that point even further. OoT seamlessly slips from being a relatively simple game to being a complex story that requires skill to take on more intense puzzles and bosses. The Zelda team implemented a refined lock-on mechanic, the likes of which hadn't been seen before. The Legend Of Zelda Breath Of The Wild Blood Moon On Horse (Image credit: iMore) Plus, you could even ride a horse in that large space, which hadn't really been done yet. If you've ever used a targeting mechanic in a game, you have OoT to thank. ![]() As part of this, the Zelda team implemented a refined lock-on mechanic, the likes of which hadn't been seen before. Instead of just mashing buttons, Link uses his gadgets and weapons strategically to get through the game's nine main dungeons and bosses. Stepping onto Hyrule field for the first time made the world feel huge and filled with endless possibilities. So what made OoT so special anyway? Where Mario 64 had been a more lighthearted experiment that was important for understanding the technology at the time, OoT was a far more refined action RPG, one of the first to really take advantage of all that new space. As time has gone on, its influence has permeated throughout the entire gaming industry to the point that it's impossible to notice a game that wasn't affected by it in some way. It's no wonder it's repeatedly been named as the most influential game or best game of all time in various listings. The game certainly had its flaws, but it also introduced so many firsts that have become commonplace. Zelda Ocarina Of Time Shiek (Image credit: iMore)Īfter a few delays, the N64's magnum opus released in 1998 - The Legend of Zelda: Ocarina of Time (OoT). In many ways, we have the N64 to thank for the best games available today, both within and outside of Nintendo. However, that didn't stop it from making a lasting impression on those who brought the N64 into their home. PlayStation sold 102.49 million units during its lifecycle, but he N64 didn't even sell half that at only 32.93 million units. With consumer attention divided between multiple gaming systems, Nintendo looked like it was behind the curve, and thus was less appealing. Those of us who grew up using them didn't think anything of it, even if we hardly ever touched that D-pad for any games, but it became a point of contention. The N64, on the other hand, looked relatively blocky, still used cartridges, and had these strange sai-shaped controllers that many found off-putting. While the latter didn't really amount to much aside from hosting some truly classic games, Sony's system was grabbing everyone's attention with its minimal design, modern game discs, and simple controllers. The PlayStation sold 102.49 million units, but the N64 didn't even sell half that.
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